ASPER KidsParent sign in

Ages 2–18 · Parent-managed

Their real life,
as their own RPG.

You create the quests, the reward values and the rules. They get levels, six stats, streaks, boss battles and a reward shop worth saving for — in an interface that grows up with them.

Sparks are a household reward-planning tool — not money, crypto or a financial account.

Today 128
Make your bed+10 XP · +2
Read for 20 minutes+25 XP · +5
Living Room Reset · shared+40 XP · +8

Saving for: New Game

340 / 500 Sparks

Quests, not chores

Routines and responsibilities become daily quests with real progression.

Sparks that mean something

Kids earn a spendable currency and save toward rewards you created.

Shared family quests

Assign one job to several kids and track each child's part separately.

Your household economy

Pick what Sparks are worth, rename them, and change your mind later.